#include "srm.h"
Go to the source code of this file.
|
Definition at line 83 of file srm_BaseSRF3D.h. |
|
Changes an array of coordinate values to this SRF using tranformation object.
Definition at line 154 of file srm_BaseSRF3D.h. |
|
Changes an array of coordinate values to this SRF using tranformation object.
Definition at line 176 of file srm_BaseSRF3D.h. |
|
Changes a coordinate's values to this SRF.
Definition at line 110 of file srm_BaseSRF3D.h. |
|
Changes a coordinate's values to this SRF using tranformation object.
Definition at line 131 of file srm_BaseSRF3D.h. |
|
Changes a direction's values to this SRF using tranformation object.
Definition at line 237 of file srm_BaseSRF3D.h. |
|
Changes a direction's values to this SRF using tranformation object.
Definition at line 260 of file srm_BaseSRF3D.h. |
|
Changes a direction's values to this SRF.
Definition at line 196 of file srm_BaseSRF3D.h. |
|
Changes a direction's values to this SRF using tranformation object.
Definition at line 217 of file srm_BaseSRF3D.h. |
|
This method sets the values of the Orientation object representing the orientation of the source srf (at the source reference location) with respect to this (the target) srf (at the target reference location). The Orientation is computed as the cosine matrix of the source local tangent frame (at the source referece location) with respect to the target local tangent frame (at the target reference location).
Definition at line 325 of file srm_BaseSRF3D.h. |
|
Creates a 3D coordinate object.
Definition at line 279 of file srm_BaseSRF3D.h. |
|
Creates a Direction object.
Definition at line 298 of file srm_BaseSRF3D.h. |
|
creates a Loccentric Euclidean 3D SRF whose origin in at the input lococentre and the primary and secodary axes are aligned with the input direction axes.
Definition at line 348 of file srm_BaseSRF3D.h. |
|
Destroys the 3D Coordinate
Definition at line 573 of file srm_BaseSRF3D.h. |
|
Destroys direction
Definition at line 584 of file srm_BaseSRF3D.h. |
|
Euclidean Distance 3D
Definition at line 598 of file srm_BaseSRF3D.h. |
|
Retrieves the 3D coordinate component values.
Definition at line 614 of file srm_BaseSRF3D.h. |
|
Retrieves the direction component values.
Definition at line 633 of file srm_BaseSRF3D.h. |
|
Get the Extended Valid Region for this SRF.
Definition at line 658 of file srm_BaseSRF3D.h. |
|
Get the Natural Set Member Code
Definition at line 700 of file srm_BaseSRF3D.h. |
|
Get the Valid Region for this SRF.
Definition at line 682 of file srm_BaseSRF3D.h. |
|
Definition at line 335 of file srm_BaseSRF3D.h. |
|
Sets the 3D coordinate component values.
Definition at line 718 of file srm_BaseSRF3D.h. |
|
Set the Extended Valid Region for this SRF.
Definition at line 747 of file srm_BaseSRF3D.h. |
|
Set the Valid Region for this SRF.
Definition at line 774 of file srm_BaseSRF3D.h. |
|
Given an orientation with respect to a local tangent frame (LTF_S) associated with a reference location in the source SRF, this method computes the orientation with respect to the local tangent frame (LTF_T) associated with the specified reference location in the target SRF. The output orientation is computed by composing the orientation of LTF_S with respect to LTF_T with the input source orientation. The SRF invoking this method is the target SRF.
Definition at line 381 of file srm_BaseSRF3D.h. |
|
Given an orientation with respect to a local tangent frame (LTF_S) associated with a reference location in the source SRF, this method computes the orientation with respect to the local tangent frame (LTF_T) associated with the specified reference location in the target SRF. LTF_S and LTF_T have a common origin. The output orientation is computed by composing the orientation of LTF_S with respect to LTF_T with the input source orientation. The SRF invoking this method is the target SRF.
Definition at line 419 of file srm_BaseSRF3D.h. |
|
Given a vector in the local tangent frame (LTF_S) associated with a reference location in the source SRF, this method computes the vector in the local tangent frame (LTF_T) associated with the specified reference location in the target SRF. The output vector is computed by applying the orientation of LTF_S with respect to LTF_T to the source vector. The SRF invoking this method is the target SRF.
Definition at line 527 of file srm_BaseSRF3D.h. |
|
Given a vector in the local tangent frame (LTF_S) associated with a reference location in the source SRF, this method computes the vector in the local tangent frame (LTF_T) associated with the specified reference location in the target SRF. LTF_S and LTF_T have a common origin. The output vector is computed by applying the orientation of LTF_S with respect to LTF_T to the source vector. The SRF invoking this method is the target SRF.
Definition at line 557 of file srm_BaseSRF3D.h. |
|
Given a vector in a body frame (or in general any linear reference frame) whose orientation with respect to the local tangent frame (LTF_S) that is associated with a reference location in the source SRF, this method computes the vector in the local tangent frame (LTF_T) associated with the specified reference location in the target SRF. The output vector is computed by applying the composed orientation, from the orientation of LTF_S with respect to LTF_T with the source orientation, to the source vector. This method is equivalent to applying the orientation result from the transformOrientation method to the source vector. The SRF invoking this method is the target SRF.
Definition at line 457 of file srm_BaseSRF3D.h. |
|
Given a vector in a body frame (or in general any linear reference frame) whose orientation with respect to the local tangent frame (LTF_S) that is associated with a reference location in the source SRF, this method computes the vector in the local tangent frame (LTF_T) associated with the specified reference location in the target SRF. LTF_S and LTF_T have a common origin. The output vector is computed by applying the composed orientation, from the orientation of LTF_S with respect to LTF_T with the source orientation, to the source vector. This method is equivalent to applying the orientation result from the transformOrientation method to the source vector. The SRF invoking this method is the target SRF.
Definition at line 495 of file srm_BaseSRF3D.h. |
C API | Version: 4.4 - December 7, 2009 |
Copyright © 2009 SEDRIS | Docs by Doxygen 1.3.2 |